![Alpha/Opacity, Displacement, Parallax and AO input for the Principled shader? - User Feedback - Developer Forum Alpha/Opacity, Displacement, Parallax and AO input for the Principled shader? - User Feedback - Developer Forum](https://devtalk.blender.org/uploads/default/original/2X/7/76df85eb4f5988ee6d2795a541cb7d4a22ef09ca.jpeg)
Alpha/Opacity, Displacement, Parallax and AO input for the Principled shader? - User Feedback - Developer Forum
![Where did ambient occlusion go in blender 3.0? - CG Cookie | Learn Blender, Online Tutorials and Feedback Where did ambient occlusion go in blender 3.0? - CG Cookie | Learn Blender, Online Tutorials and Feedback](https://s3.amazonaws.com/cgcookie-rails/uploads%2F1641565157613-Cycle_AO_v3.jpg)
Where did ambient occlusion go in blender 3.0? - CG Cookie | Learn Blender, Online Tutorials and Feedback
Exporter automatically packs AO/RGH/MTL textures · Issue #1673 · KhronosGroup/glTF-Blender-IO · GitHub
![How do I plug in an ambient occlusion file into my principle shader (and preferably with a strength slider)? Can't find anything online! : r/blender How do I plug in an ambient occlusion file into my principle shader (and preferably with a strength slider)? Can't find anything online! : r/blender](https://preview.redd.it/wd8pcj0tn0p31.png?auto=webp&s=2f85778de8938db1f2a5f6d9fe16bc77500fadff)